Inscryption Wins and Loses in its PlayStation Port – Goomba Stomp
Inscryption PlayStation 5 Review
Developer: Daniel Mullins Games | Publisher: Devolver Digital | Genre: Roguelike Deckbuilder, Psychological Horror | Platform: Steam, GOG, PlayStation 4/5 | Reviewed on: PlayStation 5
There is no wrong way to play Inscryption, the latest mind-melting game from Daniel Mullins. But there may be an ideal way.
A roguelike deckbuilder set in a haunted cabin littered with intricate puzzles, Inscryption melds horror and gameplay in unique and surprising ways, securing it as one of the best video games of last year. While the game has enjoyed success on Steam, its recent arrival on the PlayStation 4 and 5 is a blessing. Featuring newly-integrated DualSense features and a reworked control scheme, Inscryption is a deliciously devious delight to the newcomer. But those who have experienced the game previously may find something missing in the console version.
Image: Devolver Digital
It’s Time to DualSense
When new players install and boot up Inscryption, they are greeted by a main menu. Players can adjust settings, but strangely, they cannot begin a “new game.” Instead, the game asks them to “continue”–and this is just the first of Inscryption‘s many subversions. Once the player settles in, they’ll quickly learn that while the gameplay of Inscryption may feel familiar to those who dabbled with Slay the Spire, much more lurks beneath the surface. There is something dark and genuinely upsetting about the world of Inscryption, and that sense of dread only builds over time.
Players build a deck of forest creatures, earning cards through victories against a mysterious opponent or other opportunities as they move along a map. Victories can be swift and decisive, or battles can be drawn-out affairs that come down to the last card in the deck. Between battles, the player can push back from the table and explore their surroundings in the first-person, interacting with objects in their vicinity. By solving puzzles outside of the playing area, players may find additional cards or other useful tools that can be helpful. The mysteries unfold gradually, and the card game itself is addictively fun.
If for some reason or other, a player is reading these words having not completed Inscryption, it is advised that they stop reading. Immediately. Inscryption is best enjoyed knowing only the bare minimum. For anyone else–perhaps a player who loved the game initially and is excited to experience it again with gamepad in hand–feel free to read on. The new features implemented on the PlayStation are minimal but go a long way towards making the game feel new.
Image: Devolver Digital
On the one hand, playing Inscryption with a controller feels just about as natural as can be. The game’s publisher, Devolver Digital, is certainly no stranger to helping developers port their …….